Chapter 25 • The number of people in training in hospitals has increased significantly, and at the same time, the training opportunities are fewer due to a reduction in working hours. • Today’s patients do not want to be trained on. • New guidelines, methods, drugs and tools are introduced frequently, but their full adaptation in practice takes up to 15 years. Simulation can help shorten this implementation phase. One of the many reasons for slow adaptation is resistance from the senior staff. Simulation can provide a safe yet convincing learning environment, also for senior staff, to stimulate the learners’ reflection of current practice. Such changes of attitude and introduction of new ways of working are often difficult for the adult learner. SBME seems to be a promising tool, as it is based on concrete experiences and reflections (Issenberg et al 2005). • Patients are harmed as a result of incidents, and patient safety data indicate a need for improvement of skills; not only medical expertise skills, but also skills such as interdisciplinary communication and teamwork. The principles of crisis resource management (CRM) were derived from aviation and other high-risk industries and contribute to addressing these challenges. CRM is intended to help prevent and manage difficulties during healthcare, reflecting both the social-team-oriented and cognitive-individual-oriented aspects of human factors (Rall et al 2010a). Learning about CRM is a means to learning new skills and unlearning others, as well as changing attitudes. Anaesthesiology was one of the first specialties to adapt CRM training, and it is believed that this early adoption has contributed considerably to improvements in patient safety. Later, the term non-technical skill was introduced to describe the skills needed to supplement medical expertise or technical skills. • Healthcare professionals are educated in silos of care, and this makes it difficult to function as a team. We need to change the way health professions are trained: a paradigm shift from mono-professional training to multi- and interprofessional training in order to improve patient safety. Crisis situations are especially challenging, as diagnosing and treatment might be difficult and time constraints might make the challenge greater. Such a complex situation requires a well-functioning team of experts from different specialties and different professions. Simulation provides the opportunity for the team to train together, exchange experiences and learn about mutual expectations and differences in the norms, values and beliefs of professionals from different backgrounds. This will help bridge the silos, especially when introduced in pre-graduate curricula. • From a pedagogical view, we need to help adult learners to learn by introducing interactive methods. Adult learners are experimental learners, and they learn by going through certain steps in the learning cycle and doing so in different styles (Kolb 1984). SBME provides these types of opportunities. According to Knowles (1990), adult learners are problem centred, and they value learning that can be applied to actual problems that they meet in their clinical life. SBME provides the link between knowing and doing. Simulation scenarios combined with debriefings support reflection and improvement of own competences. There is overwhelming evidence that participants and facilitators are in favour of SBME. An improvement in perinatal outcome has been demonstrated after simulation-based team training (Draycott et al 2006). Most of the studies evaluating the effect of SBME do not have the sufficient power or proper design to be able to demonstrate an effect. Multicentre studies with a sufficient number of participants are needed, but so are studies focusing on how to use SBME best, as our understanding of how to use SBME to optimize learning is limited (Issenberg et al 2011). 1. Skill trainers, animal or human models, can be used for learning practical procedures such as invasive procedures, examinations and procedures where time issues makes it difficult to train in clinical practice (e.g. airway management and basic resuscitation skills). 2. Simulated patients are volunteers (actors, health professionals) or trained patients. They are often used for communication training or for examining purposes, as for instance with rheumatological conditions/patients. 3. Screen-based simulators range from simple programs to advanced programs that allow interaction with the participant and with the ability to provide automated feedback. Programs are developed for basic science, medical expertise skills and non-technical skills. The advantages of these programs are the ability to use them when it suits the participants and the low cost of running them, once they are ready. The drawbacks are high development costs, the time needed to learn how to use the program and the absence of a teacher. 4. Virtual reality (VR) simulators are advanced screen-based simulators based on 3-D and other immersive technologies. They seem in many ways to be a promising technology both for education of novices and for clinical procedures done by experts. Based on individualised data (for example, from MRI scans) it might be possible to simulate a given procedure with actual patient data before it is performed on that patient. 5. Surgical or procedural simulators are computer-driven devices combined with audio-visual and advanced tactile feedback systems. The advanced simulators provide feedback to the participant based on performance assessment. Endoscopic and minimally invasive surgery simulators are available with a selection of cases/diseases representative for both novices and experts within a given specialty. Advanced simulators are also available for invasive procedures such as catheterization or pacemaker insertion and noninvasive procedures such as ultrasound. 6. With patient simulators (or manikin-based simulators) learners engage in a scenario: a patient case developing according to a set of learning objectives. A patient simulator consists of a computer program (software), a control interface and a realistic full-size manikin placed in a realistic clinical environment, such as the OR, the emergency room or a ward room. The physiological parameters are generated by the computer and displayed on a monitor. The manikin can be a neonate, child or adult with different features. The manikin can be diagnosed (e.g. heart and breath sounds, pupil reaction), procedures can be performed (e.g. handling the airway, insertion of IV) and treatment can be applied (e.g. drugs and fluid administration). A loudspeaker placed in the manikin (the patient’s voice) makes is possible to communicate with the patient. The computer program can be pre-programmed to mimic a certain case/scenario and the program will respond to the actions taken by the participant. Improved simulation technology and concepts have resulted in greater acceptance by health professionals and an increased use of SBME (Khan et al 2011). Over the last two decades, the use of SBME has significantly increased, especially the use of advanced simulators. Contents of training vary with the tools available and between disciplines. For example, surgical simulators are primarily used for procedural skills training (medical expertise skills) and training is done by the individual doctor, at times immediately before this type of procedure is to be applied in an actual clinical case (Kneebone et al 2007). This is in contrast to SBME using patient simulators, which is often conducted for a group of learners or a real clinical team. Manikin-based simulations are frequently used to improve knowledge, attitude and behaviour towards patient safety. In any case, the role of a tutor and the responsibility for this type of training are very different from the role of a lecturer and tutor in a skills centre. Therefore, there is an increased interest in train-the-trainer concepts (see below). In the following sections, we discuss in more detail how and when to use SBME. We will focus on manikin-based simulators, but the principles are similar for other simulation modalities as well.
Simulation-based medical education
Rationale for using simulation
Evidence in favour of using simulation
Simulation modalities
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