Heading Direction from Silhouettes
Fig. 1 Some shapes of legs for which it is easy to infer body direction The first one is the inflections of the knees. When a leg is well separated…
Fig. 1 Some shapes of legs for which it is easy to infer body direction The first one is the inflections of the knees. When a leg is well separated…
can be seen as a K-dimensional cube of data, in which each dimension correspond to a different factor of the input data space. With this definition, the j-mode vector of…
of human RBCs (i.e., hematocrit, Hct ). The blood was collected from a healthy adult volunteer, and EDTA (ethylenediaminetetraacetic acid) was added to the samples to prevent coagulation. The blood…
Fig. 1 Left: The marked points on the hip joint border and the approximated plane are shown. Right: Resulting position of the artificial hip joint in correspondence to the mirrored,…
Fig. 1 Vision-based hand gesture recognition system architecture In the following sections we will describe the problems of hand posture classification and dynamic gesture classification. 2.1 Hand Posture Classification For…
Slice Thickness 0.6 mm Spacing Between Slices 0.6 mm Pixel Spacing mm Repetition Time 8000 Echo Time 282.89 All dataset volumes are altered by the presence of glial tumors, which are heterogeneous…
Fig. 1 An example of an original RGB fundus image of the healthy eye and individual colour channels of the image. In standard fundus image, the red (R) channel appears…
Fig. 1 Slices (left) and volume renderings (right) of one of the imaged specimens. Top: images acquired through micro-CT. Bottom: images acquired through CBCT 2.3 Methods The tensors were computed…
Fig. 1 The original published lookup table Algorithm 1 presents the MC algorithm written in pseudocode. Each image (CT scan’s slice) has associated metadata arranged by tags provided by the…
Fig. 1 Gestures suggested by the group of people after a questionnaire, using techniques of usability engineering [11, 16] To build an AdaBoost classifier it is necessary to choose two…